Fabricio Velasquez, 3D Environment Artist | Real-Time World Builder | Technical Generalist | Motion
Crania
Crania is a 3D environment inspired by the production tools available in Unreal Engine 5.3. PCG boulders and vegetation, Lumen and in-editor modeling tools were some of the techniques used. The skull was modeled in Blender and textured in UE; boulders and vegetation come from Megascans, with UDS sky and Lumen lighting.
Year: 2024. Category: 3D Environments. Tools: Unreal Engine 5.3, Blender, Substance 3D Painter, PCG, Lumen, Megascans.
More work: Wasteland: Car Chase, BB Short
