Fabricio Velasquez

Fabricio Velasquez, 3D Environment Artist | Real-Time World Builder | Technical Generalist | Motion

Devil Peak

A technical exercise with terrain created in Gaea, using its layer masks to build the landscape. The Unreal master material uses the mask layers exported from Gaea to paint textures with the landscape weight-paint tool. Free KitBash3D assets were used to build the sci-fi environment.

Year: 2023. Category: 3D Environments. Tools: Unreal Engine, Gaea, KitBash3D.

Devil Peak, 3D Environments by Fabricio Velasquez in Unreal Engine Devil Peak, 3D Environments by Fabricio Velasquez in Unreal Engine Devil Peak, 3D Environments by Fabricio Velasquez in Unreal Engine Devil Peak, 3D Environments by Fabricio Velasquez in Unreal Engine Devil Peak, 3D Environments by Fabricio Velasquez in Unreal Engine

More work: Rocky Trek, Photo Environment Displacement