Fabricio Velasquez, 3D Environment Artist | Real-Time World Builder | Technical Generalist | Motion
Raven Hangar
An environment built from references mixing sci-fi elements, a humanoid bird and military operations. The story: one of the raven mutants, humanoid birds created in a lab, has escaped its transitory sphere. Laid out as a storytelling scene, all assets were modeled in Maya and ZBrush, textured in Substance Painter and Designer, and lit and rendered in Redshift. The video's exterior intro is rendered in real time in Unreal Engine 4.26.
Year: 2022. Category: 3D Environments. Tools: Maya, ZBrush, Substance 3D Painter, Substance 3D Designer, Redshift, Unreal Engine 4.26, Photoshop.
More work: O-Daiko Feudal Japan Drumcart, Slash Top Hat
