Fabricio Velasquez

Fabricio Velasquez, 3D Environment Artist | Real-Time World Builder | Technical Generalist | Motion

Wasteland: Car Chase

Wasteland is a Versatile Media internal project created to showcase our Virtual Camera and Live Editing capabilities with Unreal Engine 5. It's a 90-second animated short directed in-house by our Virtual Production Supervisor.

The short opens on a vast, dusty desert where an off-road truck meets a family station wagon in a post-apocalyptic world. A chase ensues.

I built key parts of the environment, including the virtual heightfield landscape and the procedural foliage workflow across the whole map, and led the VAD team through complex shader work, asset scattering and hero character creation.

Year: 2024. Category: 3D Environments. Tools: Unreal Engine 5, Maya, ZBrush, Substance 3D Painter, Quixel Mixer, Quixel Bridge.

Wasteland: Car Chase, 3D Environments by Fabricio Velasquez in Unreal Engine 5

More work: Slash Top Hat, Crania